Sergi Martínez - Game/Level Designer
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Scene creations in UE 5 and Unity

The Rookies '23

Role: Level Designer

Participated in The Rookies 2023 contest with two scenes in my early days as level designer, exploring Unreal Engine 5 and its tools.

Water Temple

Role: Level Designer

Creation of an abandoned water temple scene with the addition of day and night cycle in Unreal Engine 5.

Mountain Village

Role: Level Designer

My first scene created using the Unity engine. Using free assets from the Asset Store and practicing with the editor, it being quite easy given how similar I feel it is to Unreal.

Fantasy Clearing

Role: Level Designer

Another scene created using the Unity engine and different free assets from the Asset Store. In this one I decided to explore and play with lighting and effects through global volumes.

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